Tuesday, November 13, 2007
Weekly Progress
Last week's focus is purely on getting the 3D models and animation into the game. Although i successfully got a 3D tadpole into the game, I'm having a lot of problems getting to animation to work. Also, I found a very annoying problem with compiling. After recompiled the engine, the game's frame rate dropped significantly. I solved this problem by clean the "torquedemo" before compiling, but the solution only seem to work at home, and shows no effect on school computers. Next week, I shall be focusing on solving these two problems.
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